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Filebot android1/4/2024 ![]() ![]() 16:58:54.866 3831-3831 NetworkSecurit圜onfig com… D No Network Security Config specified, using platform default 16:58:54.865 3831-3831 NetworkSecurit圜onfig com… D No Network Security Config specified, using platform default 16:58:54.861 3831-3831 GraphicsEnvironment com… V App is not on the allowlist for updatable production driver. 16:58:54.860 3831-3831 GraphicsEnvironment com… V ANGLE GameManagerService for : false 16:58:54.859 3831-3831 GraphicsEnvironment com… V ANGLE Developer option for ‘’ set to: ‘default’ 16:58:54.773 3831-3831 ApplicationLoaders com… D Returning zygote-cached class loader: /system/framework/ Hi ,thanks for your reply,I move it to short path,then build success.īut when I launch the app,I got a black screen,and the logcat like this: JDK Version: OpenJDK Runtime Environment Corretto-11.0.20.8.1 (build 11.0.20+8-LTS) I see it say “/font/font_: No such file or directory”,but I found the font_ in “build/Android_arm64-v8a” dir. /././././././build/Android_arm64-v8a/Polyfills/Canvas/CMakeFiles/Canvas.dir/C_/Users/white/BabylonNative/Dependencies/bgfx.cmake/bgfx/examples/common/font/font_: No such file or directory "Ĭ:\Users\white\AppData\Local\Android\Sdk\ndk\529\toolchains\llvm\prebuilt\windows-x86_64\bin\aarch64-linux-android-ar.exe. ![]() /././././././build/Android_arm64-v8a/Polyfills/Canvas/CMakeFiles/Canvas.dir/C_/Users/white/BabylonNative/Dependencies/bgfx.cmake/bgfx/examples/common/nanovg/ & C:\Users\white\AppData\Local\Android\Sdk\ndk\529\toolchains\llvm\prebuilt\windows-x86_64\bin\aarch64-linux-android-ranlib.exe C:\Users\white\BabylonNative\build\Android_arm64-v8a\Polyfills\Canvas\libCanvas.a & cd. /././././././build/Android_arm64-v8a/Polyfills/Canvas/CMakeFiles/Canvas.dir/C_/Users/white/BabylonNative/Dependencies/bgfx.cmake/bgfx/examples/common/cube_. /././././././build/Android_arm64-v8a/Polyfills/Canvas/CMakeFiles/Canvas.dir/C_/Users/white/BabylonNative/Dependencies/bgfx.cmake/bgfx/examples/common/font/. /././././././build/Android_arm64-v8a/Polyfills/Canvas/CMakeFiles/Canvas.dir/C_/Users/white/BabylonNative/Dependencies/bgfx.cmake/bgfx/examples/common/font/text_. /././././././build/Android_arm64-v8a/Polyfills/Canvas/CMakeFiles/Canvas.dir/C_/Users/white/BabylonNative/Dependencies/bgfx.cmake/bgfx/examples/common/font/text_buffer_. & C:\Users\white\AppData\Local\Android\Sdk\cmake\3.22.1\bin\cmake.exe -E rm -f C:\Users\white\BabylonNative\build\Android_arm64-v8a\Polyfills\Canvas\libCanvas.a & C:\Users\white\AppData\Local\Android\Sdk\ndk\529\toolchains\llvm\prebuilt\windows-x86_64\bin\aarch64-linux-android-ar.exe qc C:\Users\white\BabylonNative\build\Android_arm64-v8a\Polyfills\Canvas\libCanvas.a. Your automated media center is one filebot command away – extract archives, identify and organize media files, fetch additional artwork and metadata, update Plex, and more – the amc script does it all.Hello there,I try build Android apk on Windows.But I got failed from Ninja.There is the error info: Linking CXX static library C:\Users\white\BabylonNative\build\Android_arm64-v8a\Polyfills\Canvas\libCanvas.a FAILED: C:/Users/white/BabylonNative/build/Android_arm64-v8a/Polyfills/Canvas/libCanvas.aĬmd.exe /C "cd. FileBot offers a simple CLI for common use cases, and a built-in scripting engine for more complex tasks. Run FileBot remotely and setup unattended automated workflows. ![]()
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